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March 24 - You Once Again Stepped
Into The World Of Survival Horror

I beat Resident Evil 2 tonight. I'm kind of pleased with myself
though I was a bit iffed when the game told me I got an E rating
for my 6 hour 23 minute playtime and 23 total saves. Games that
give you rankings piss me off. I know I suck at video games, at
least let me pretend I did a good job.
Nothing much happened today. Tried to get my learner's permit but
I was turned down because I don't have my social security card.
If you're wondering what yesterday's rant was about just forget
it. Oh, and I'd be lying if I said I didn't love the new Six Flags
commercial with that crazy old guy dancing like there's no tomorrow.
I almost finished my submission to be the letters columnist at Gameforms.
Feel free to read my sample column. I think it's funny enough.

You know, I was in Barnes and Noble the other day, in awe of the
isles of manga. Yes isles. 3 complete bookshelves filled with the
stuff in fact. Manga is officially out of control when bookstores
are fueled only by the money of unkempt nerds looking for the latest
copy of "Super Angel Battlegirl Mitsumi-chan." I used
to read manga until I realized that I'd rather be spending my money
on video games, a hobby populated by nerds slightly less scary than
those who read manga. Anyways, while leaving I noticed some punk
kid reading a strategy guide. He was decked out with the multiple
piercings in every odd orifice, the black jacket with shiny metal
knickknacks dangerously protruding from all angles and the kind
of haircut that you and I would probably berate our barber for.
For some reason, I was struck with the sudden curiosity of what
strategy guide was he reading. I assumed Grand Theft Auto or maybe
Devil May Cry. Something violent, something he could take out his
rage against the machine on . Nonchalantly I went over to the shelf
he was standing by, kneeling down and pretending to look at some
books on a low shelf. I glanced upward.
"The Sims."
I smiled, got up and walked away. I'm still not sure what to think
about it. If you think this story had anything to do with today's
topic, it didn't. Today isn't about punk kids playing "The
Sims." Today is about games, namely the act of giving up on
games. We've all done it. We've all gotten to that boss we can't
beat, or that level we can't pass, or just realized how incredibly
tedious the game had gotten. Let's look at you guys had to say.
Hello Hummel-
Throw away and/or sell video games? Why would anyone do that?
Other than the obvious: This game sucks; this game isn't what I
figured it would be; dear god does her #^$^'s bounce enough?
I try to play every game I buy to completion. I mean, I bought
the thing I should play it. Unfortunately I have neither the time
nor inclination to do this. It all comes down to a balancing act.
How fun is the game? How much time am I spending playing when I
could be playing something arguably better? How whiney is the main/or
supporting cast?
Hmmmm... quick list of games sold or tossed without finishing
them first:
Final Fantasy Anthologies- I'm a bad person I know, but it wasn't
as grand as I hoped.
Lunar:Blue Star(I don't even remember th title!)- Played for
an hour, hated the main character after he DIED in the first battle
5 times in row! Nothing I did kept the fool alive. This of course
ment watching the opening movie twice before I remembered I could
save anywhere. Besides, he wasn't as cool as Alex.
Hoshigami:Ruining Blue Earth- Bad game, not fun, and besides
I had FF Tactics, why have a crappy Strat/Rpg?
Saiyuki:Journey West- Fun, really, but I had FFT and now I have
Disgaea, how much strategy do I need?
And countless SNES and NES games(but none of the classics, still
have my Chrono Trigger and Original Zelda!) And some more PS1 games,
like the Megaman X games(crap, crap, crap)
I just try to keep my collection small, always try to figure
what I'm really going to play and what can go. Games that have been
beaten can go(Unless they have New Game+ or great replay value)and
anything that I have multiples of in a genre(Too much platform action?
Hmmm....NES stuff stays so PS1 stuff goes).
That's it, no not really, but this letter is long enough.
Ken
I know what you mean Ken, it does seem kind of like giving up when
you return a game you had bought, hoping for something more. I know
I tend to keep the games I didn't find myself too enthused with
on my shelf rather than try to return them. Mostly because I don't
want to deal with the hassle of an EB employee and his accusing
eyes which yell "The disc worked just fine, I know you just
hated the game
admit it you jerk!" I always make the
assumption that somewhere down the line; I'll convince myself that
"Hey! You spent $50 on that damn copy of Disgaea. You're going
to mindlessly level up your characters and you're going to enjoy
it damnit!" Anyways, I know a lot of gamers are quick to return
games before really getting into them. I know a seven day return
policy is a pretty stressful factor in deciding whether or not to
keep your latest purchase. But still, sometimes a game that can
seem a bore at first can turn out to have some pretty redeeming
qualities. Rez comes to mind, which on the surface is a fairly standard
rail shooter, but once you get into it you see the beauty within.
Although, the opposite can also be true, like when you figure out
that as much fun as it is to draw a fighting penis monster with
an angry face, Magic Pengel really isn't that great a game.
Oh, and you're probably the first male I've known to complain about
boobs being too bouncy. As far as I'm concerned, there is no such
thing as too bouncy, but then again, I'm currently fleeing sex-offender
convictions in no less than three states. Uh, I mean
what?
Dear John,
How do I know when it is time to give up on a game? Well, I
believe it's when you get that feeling of dread of having to start
up the console instead a feeling of interest and intrigue. Further,
you know you're enjoying a game when it occupies thoughts outside
of gaming, such as when you are at work and you can't wait to get
finished so you can carry on.
I recently made up a rule where by I am determined to start
finishing some of my games or I will play them for 50 hours (this
applies more to RPGs) and then make a decision. I spoke about this
before but Jade Cocoon 2 has quite a strong battle mechanism but
is let down by an overly monotonous system - I think I gave this
game fair due after playing for 50 hours and decided that enough
was enough - I really couldn't be bothered to see how it turned
out. Saying that, I put 80 hours without even trying into X-2 and
went straight back into the New Game +. Admittedly I have put this
to one side now but it is there waiting for me and I am proud that
I did complete the game, although not perfectly.
I really have this nag about not completing games perfectly,
it's bloody anal in the end; I knew I could never really complete
Jade Cocoon 2 because I needed to hatch all these eggs and that
also brought me down off of my high: why could I not be content
with saying, "I killed the final boss, so I consider it complete."
After all, getting all the extra eggs won't allow me to beat him
further (maybe more quickly, or easily), so I should be happy with
this.
I guess it all comes down to knowing that you got your complete
money's worth out of the game - which is another way of looking
at it - if I paid $30 (which I did) for JC2 and I spent 50 hours
with it, that works out at a little of 60 cents an hour which is
pretty good value - X-2 is about 38 cents an hour. Most sex chat
lines are far more expensive
I think this is a good way to justify budget purchases, maybe
games that aren't worth $40-$50 but when drop down to $20, one can
say, "Well, I didn't pay full price for this because it didn't
justify the outlay but at this lower price I had some fun, recognized
flaws that evidently did not represent full value and can choose
to sell it on perhaps not losing nearly as much money as if I had
bought it at full price."
Short one today, feel free to tide this over until you actually
use the topic, but I had no random thoughts today.
Best regards,
Lloyd
Getting the "perfect" completion of a game always seemed
to me like some devious ploy to convince gamers to pick up a strategy
guide. It sure worked for Kingdom Hearts when everyone started talking
about the "OMG uBer cool!!11" secret ending. Your 50 hours
of commitment rule seems like a big step, and I applaud you for
it. It's a lot better than my system of "Play until you get
stuck somewhere hard," whereas I'll get to some puzzle or boss
I can't seem to get past, spend maybe an hour on it, and then put
the disc away, telling myself "I'll come back to it."
That evil bone dog thing in Resident Evil 2? Stuck. That huge battle
with Sturm in Advance Wars? Impossible. That mission in Zone of
the Enders: The Second Runner, where you have to grab and carry
Ardjet past the hundred enemy frames that the computer keeps accidentally
targeting instead of Ardjet, while meanwhile she's being ripped
apart by swarms of raptors? Hell, that mission caused me to literally
grab a Dreamcast and hurl it at the ground in frustration. I know
taking out aggression on inanimate objects seems immature, but I'll
be damned if that Dreamcast wasn't mocking me.
Anyways, paying a cheap price for a game always manages to add
some reasoning to an otherwise stupid purchase. It would've seemed
ridiculous to spend $50 on Gungrave when it still came out, but
paying $5 at Circuit City for a game that might as well be named
"Mash The Square Button," doesn't seem too bad.
Oh and yes, games are probably cheaper than most sex chat lines.
But then again, would you rather have the newest Metal Gear Solid
or a husky female you can make say anything you want? Sometimes
I like to call up just to make them refer to me "Elroy Jetson,"
and tell me how hot they get over Bump-mapping. And Good job Lloyd,
you've managed to use the phrase "it's bloody anal in the end,"
in normal conversation. That deserves a trophy. Allow three to five
weeks for delivery.
SIR - these days I'll just give up on one whenever something
new I want to play comes along. I gave up Rygar when I got Castlevania:
Lament of Innocence. I was right at the end boss, too. I've just
given up Joachim's game in that to play Devil May Cry, since I'd
never beaten it... it was another game I'd given up a while back
for something else. I gave up Shin Contra (what's the American name
again?) after an hour (but I'll come back to it soon). Currently
I've got Xenosaga sitting in my 'given up' pile. I'm about 6 hours
in.
On another note, I just don't think traditional console RPGs
are doing it for me anymore. The last 3 FFs I only played once each.
Scratch that; I didn't even try FFX-2... to girl-power for me. Just
a few days ago, in anticipation of trying FFXI one day, I played
Everquest for the first time... ever. Champions of Norrath looks
absolutely wicked. Loved Baldur's Gate: Dark Alliance. Other than
that, since I got out of college and got a job, now I just want
to get back to basics of gaming... action, action, action. Stealth
games are in the same boat as rpgs for me now, though Hitman 2 is
one of the slickest games ever....
first time writer - Dalphi
Distractions in the gaming world are a common occurrence. I hear
people complaining about the lack of new titles daily, but yet I
seem to be the only one still trying to stumble through the releases
that continually pile up on my shelf while newer, shinier titles
try to distract me.
Ninja Gaiden - Chris? Why aren't you playing me?
Me - No Ninja Gaiden, I'm trying to get through Xenosaga. I don't
have time for you right now.
Ninja Gaiden - But I'm from Team Ninja
look at how shiny I
am
look
Me - Stop! Knock it off!
Ninja Gaiden - All three of the original Ninja Gaidens
just
waiting to be unlocked Chris
Me- GET OUT OF MY HEAD!
So yes, I'm crazy. In other news, there's nothing wrong with enjoying
Baldur's Gate over Final Fantasy. Hell, I'm done with Final Fantasy
these days. I think it's the character design that's turning me
off. Final Fantasy VII was cool because Cloud had a big ass sword
and Barrett was a big angry black man in the same vein as Mr. T.
FFX was fun, but Tidus was a complete dork with daddy issues and
Wakka made me want to stab all islanders I came across in the face.
Then again, I'm the same guy who berates people who dislike Link's
new style in Wind Waker, so maybe I'm just a complete hypocrite.
But c'mon, look at Cloud and then Tidus. Convince me that tight
fitting lederhosen is somehow cooler than a big ass sword. I dare
you.
Closing Comments-
So yes, there are various reasons for finding displeasure with a
game. Maybe the battle music made you want to kill yourself, like
with Shadow Hearts. Or the targeting system made you want to kill
someone else, like how I'm going to kill Hideo Kojima over ZOE2.
Or maybe you like volleyball of the Xtreme variety, but are afraid
of women, like our reader Ken. In conclusion, the internet is a
great place because I can berate people I don't know and threaten
to kill esteemed game designers with no repercussions.
Well, I'll leave you with a topic for next time. I've already mentioned
my displeasure for FFX's Tidus and Wakka, and I could probably name
countless other characters that have ruined game experiences for
me. But then again, maybe I'm wrong. What do you think? Do characters
make the game or should they be overlooked as just another part
of the experience? How much does Character design really matter?
Let me know.
Well, I'm going to go play F-Zero GX even though I manage to fly
off-course and slam into the same tree every single time I race
through Green Plant. Sigh

That's about it. The site seems to be having some format problems
on different resolutions so I'm trying to fix that. Then again you
can always copy and paste everything into word you lazy bastards.
It's 12:08, I need to go to bed.
Peace.
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